Job Description
Summary
Limit Break is seeking a skilled Unity Level Integrator to work alongside our team of experienced developers to craft a compelling and engaging experience on our exciting new IP.
Job details
● Integrate 3D assets, animations, VFX, sound and Unity components to implement compelling levels and experiences using Unity Editor based tools.
● Work closely with game designers, artists and engineers to deliver a cohesive game experience.
● Define and provide best practices documentation and template reference prefabs and assets that other integrators can leverage to rapidly create high-quality levels.
• Advocate and maintain the content pipeline and technical requirements necessary for high content game level integration.
●Continually seek and suggest improvements to the level design process and tools.
● Implement custom behavior using Unity components.
Ideal employee profile
● 2+ years of game development experience with a focus on 3D level design or technical art using Unity.
● Proven experience assembling and integrating 3D models, animations, VFX, audio and interactive elements within Unity.
● Expertise in Unity Prefabs and Prefab variants.
● Proficiency in using Unity's editor tools for level design and implementation.
● Experience using Unity Timeline, Mecanim, Animator Controllers and other Unity assets and components.
● Ability to use Git.
● An eye for detail and a passion for creating visually appealing game environments.
• Able to work cooperatively in a team environment and communicate effectively.
● Proactiveness, ownership and a problem-solving mindset.
● A "roll up your sleeves" mindset that allows you to get any task done.
Welcome Skills
● Ability to understand VFX, lighting and other assets and adjust as needed.
● Technical implementation knowledge and scripting experience.
● Passion for mobile games and game design, especially titles that make heavy use of animation.
Skills
- Animations
- Communications Skills
- Problem Solving
- Team Collaboration