Job Description

Summary

● 3D animation production and production design for in-game characters

● Motion design and expression that matches each character's personality and worldview

● Quality control of hand-drawn animation

● Implementation, adjustment and optimization of animation using Unity

● Take the initiative to discover, propose, and solve issues both within and outside the team

Application conditions

- Experience in 3D motion production for games, videos, etc. (Recommended: 5 years or more)

● Experience using any DCC tool such as Maya, Blender, or MotionBuilder

● Experience implementing animation in Unity (Animator, Timeline, Rigging, etc.)

* People who can devise animation expressions that match the character's personality and the director's intentions

● Basic communication skills required for team production (Japanese)

*We welcome those with experience as a lead or senior, but we also welcome those who wish to demonstrate leadership skills in the future.

Welcome Skills

● Experience adjusting and cleaning motion capture data

● Experience using physics calculations and procedural animation in Unity

● Basic knowledge about rigging

Desired profile

- People who can think, propose and act independently, rather than waiting for instructions

● People who want to focus on the charm and individuality of character animation

● People who understand and are interested in Unity-based game development flow

● People who want to be involved in long-term projects and grow together with the team

Skills
  • Animations
  • Communications Skills
  • Team Collaboration
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